
Due to some bad luck, you became the first zombie in the modern era.
Played | 2 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 24 days ago |
Visibility | Public |

Zombie God
The Zombie God is the ultimate evolution of a Zombie Lord, embodying the essence of death and decay. With the power to raise legions of undead, manipulate the forces of necromancy, and instill fear in the hearts of the living, this class thrives on the battlefield, commanding the dead and spreading a plague of despair.

Zombie Lord
The Zombie Lord is a master of necromancy, commanding legions of the undead with an iron fist. Evolved from a Zombie Elite at level 10, they possess enhanced resilience and the ability to raise and control more powerful undead minions, spreading fear and decay wherever they roam.

Zombie Elite
The Zombie Elite is a fearsome undead warrior, having evolved from a standard zombie at level 5. With enhanced strength, resilience, and a cunning intellect, they command lesser undead and strike terror into the hearts of the living, wielding dark magic and physical prowess to dominate the battlefield.

Zombie
The Zombie class embodies the relentless nature of the undead, drawing power from decay and despair. With abilities that allow them to rise again after defeat, spread disease, and drain the life force of their enemies, Zombies are formidable foes that thrive in the chaos of battle.

Zombie Spawn
The Zombie Spawn is a twisted being, born from the remnants of the undead. Harnessing the dark powers of necromancy, they can summon lesser undead to fight alongside them, drain the life force of their enemies, and even temporarily transform into a more powerful undead form, embodying the very essence of death itself.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.