A world comprized entirely of food
Played | 2 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Fey Pact of Abundance
This spell allows a fey creature to create a binding contract with a target, magically compelling them to fulfill the terms. As a consequence of the pact, the target experiences a sudden increase in size and weight, becoming more rotund and unwieldy, which can affect their mobility and actions.

Soda Wave
You conjure a wave of fizzy soda that crashes into your enemies, dealing damage and potentially causing them to become sticky and slowed. The wave can also create a refreshing effect on allies, granting them temporary vitality.

Soda Blast
Unleash a fizzy explosion of carbonated energy that blasts a target with a torrent of soda. The target must make a saving throw or be knocked prone and take damage from the effervescent force.

Soda Rush
You unleash a burst of effervescent energy that invigorates your target, granting them a surge of speed and energy. The target gains advantage on their next Dexterity saving throw and their movement speed increases by 10 feet until the end of their next turn.

Diabetes
You inflict a debilitating condition on a target, causing them to suffer from extreme fatigue and weakness. The target must make a saving throw or be incapacitated for the duration, suffering from reduced movement and disadvantage on attack rolls.

Chocky Milk
You conjure a delicious glass of chocolate milk, providing nourishment and a temporary boost of energy. The drink restores a small amount of hit points and grants advantage on the next Constitution saving throw made within the next hour.

Create Choco
You conjure a delicious chocolate treat that can be consumed or used as a distraction. The chocolate can take the form of a bar, truffle, or any other sweet shape you desire, and it is infused with magical properties that can provide temporary boosts to morale or energy.

Choco Dome
You create a dome of rich chocolate that envelops a target area, providing cover and a sweet aroma that can distract enemies. Creatures inside the dome must succeed on a Wisdom saving throw or be charmed by the delicious scent, making them unable to attack until they exit the dome.

Choco Wall
You conjure a wall made of rich, solid chocolate that can be shaped to your desire. The wall is 10 feet high and 1 foot thick, providing cover and a delicious treat for those who dare to consume it.

Choco Ray
You unleash a beam of rich, chocolate energy that strikes a target, dealing damage and potentially coating them in a sticky chocolate layer. The affected creature must succeed on a Dexterity saving throw or become restrained by the chocolate for the duration.

Choco Blast
Unleash a torrent of chocolatey energy that explodes in a sweet, sticky blast, dealing bludgeoning damage to all creatures in the area. The chocolate hardens upon impact, potentially restraining those caught in the blast.

Stomachache
You inflict a painful stomachache on a target, causing them to suffer from nausea and discomfort. The target must succeed on a Constitution saving throw or be incapacitated with pain for the duration of the spell.

Change Scent
You can alter the scent of a creature or object within range, allowing you to mask or mimic any smell you desire. This can be used to disguise your own scent, create a pleasant aroma, or even replicate the scent of another creature or substance.

Conjure Farts
You summon a cloud of noxious gas that fills a 10-foot radius sphere centered on a point you choose within range. Creatures within the area must succeed on a Constitution saving throw or be incapacitated by laughter for 1 minute, taking 2d6 poison damage on a failed save, or half as much on a success.

Fart of the Wind
You unleash a powerful gust of wind that causes a loud and disruptive fart sound, distracting and potentially embarrassing your foes. The sound is so overwhelming that it can cause creatures within range to lose focus and suffer penalties to their actions.

Fart Ray
You unleash a concentrated beam of noxious gas in a straight line, causing a pungent stench that disorients and damages enemies caught in its path. The affected creatures must make a saving throw or suffer from the effects of the gas, including damage and potential incapacitation due to the overwhelming odor.

Fart Blast
Unleash a powerful blast of noxious gas in a 15-foot cone. Creatures caught in the area must make a saving throw or take damage and be incapacitated by the overwhelming stench for one round.

Gastro Blast
Unleash a powerful wave of digestive energy that erupts from your body, dealing damage to all creatures in a cone. The affected creatures must make a saving throw or take damage and suffer from nausea, imposing disadvantage on their next attack roll.

Gastro Bypass
You create a magical portal that allows a creature to bypass their digestive system, instantly converting any ingested food into temporary hit points. The target must consume food within the spell's duration to gain the benefits.

Fill Belly
You magically fill the belly of a creature you touch, providing them with a sense of fullness and satisfaction. This spell can alleviate hunger for a short duration, allowing the target to focus on other tasks without the distraction of hunger.

Cause Hunger
You invoke a primal force that instills an overwhelming sense of hunger in a creature you can see within range. The target must succeed on a Wisdom saving throw or become incapacitated with hunger for the duration, unable to take actions or reactions.

Swallow Whole
You attempt to engulf a creature in your mouth, swallowing it whole. The target must succeed on a Strength saving throw or be swallowed, becoming incapacitated and restrained within your body.

Cheesy Judgement
You unleash a wave of cheesy energy that envelops your enemies, causing them to become overwhelmed by the scent and taste of rich, gooey cheese. Enemies within range must make a saving throw or be incapacitated by the deliciousness, while allies gain temporary hit points from the cheesy aura.

Blessing of the God Cow
You invoke the divine favor of the God Cow, bestowing a boon upon a creature of your choice. The target gains enhanced strength and resilience, receiving temporary hit points and a bonus to their next attack roll.

Dairyvine Smite
You channel the essence of nature's bounty, summoning vines infused with dairy magic to ensnare and smite your foes. Upon casting, the target must make a saving throw or be restrained by the vines, taking radiant damage and additional damage if they attempt to escape.

Cheese Bind
You conjure a mass of enchanted cheese that ensnares a target, immobilizing them in a gooey embrace. The target must succeed on a Dexterity saving throw or be restrained for the duration, taking damage each turn they remain trapped.

Curdle
You cause a creature's blood to thicken and congeal, hindering their movement and causing pain. The target must succeed on a Constitution saving throw or take necrotic damage and have their speed reduced for the duration.

Glass of Milk
Conjure a refreshing glass of milk that can restore a small amount of health to the drinker. The milk is cool and invigorating, providing a moment of comfort and nourishment.

Summon Cheese Wheel
Conjure a large, magical cheese wheel that can be used as a distraction or a source of nourishment. The cheese wheel can roll away, creating a diversion, or be consumed to restore a small amount of health.

Cheese Wall
You conjure a solid wall made of enchanted cheese that can block attacks and provide cover. The wall is 10 feet long, 5 feet high, and 1 foot thick, and it remains for the duration or until destroyed.

Dairy Blast
Unleash a torrent of curdled milk and cream, creating a wave of dairy that slams into your enemies. The blast deals damage and can potentially blind those caught in its path due to the thick, sticky nature of the dairy.

Death of Joy
You unleash a wave of despair that saps the joy from your enemies, causing them to feel overwhelming sadness and hopelessness. Affected creatures must make a saving throw or suffer psychic damage and disadvantage on their next attack rolls as they are consumed by their own sorrow.

Drums of Joy
You summon a pair of ethereal drums that resonate with joyous energy. Each creature of your choice within range must succeed on a Wisdom saving throw or be filled with a sense of euphoria, granting them advantage on their next attack roll and saving throw, but disadvantage on Wisdom saving throws until the end of their next turn.

Joyful Familiar Summon
Summon a joyful familiar that embodies happiness and positivity. This familiar can assist in minor tasks, provide emotional support, and grant advantage on saving throws against fear effects for the duration.

Joyful Creation
You conjure a wave of pure joy that spreads to all creatures within range. Affected creatures feel an overwhelming sense of happiness, granting them temporary bonuses and the ability to shake off fear effects.

Divine Crack
You channel divine energy to create a crack in the ground that erupts with radiant light, damaging enemies in its path. The crack extends in a line, dealing radiant damage to all creatures caught within it.

Divine Flavor
Infuse a dish with divine essence, enhancing its taste and providing temporary benefits to those who consume it. The dish grants a bonus to saving throws or restores a small amount of hit points, depending on the caster's choice.

Food to Weapon
You can magically transform a piece of food into a simple melee weapon of your choice. It deals 1d4 damage of a type you choose (bludgeoning, piercing, or slashing).

Food Flare
You conjure a projectile made of magically enhanced food, launching it at a target. Upon impact, the food explodes in a burst of flavor, dealing damage and potentially causing distraction.

Attune Food
You magically attune a piece of food to the preferences of a creature you can see within range. The food becomes more appealing to that creature, granting them advantage on their next saving throw against being poisoned or charmed if they consume it within the next hour.

Curse Food
You infuse a piece of food with a malevolent curse, causing it to taste foul and potentially inflicting discomfort on anyone who consumes it. The cursed food remains tainted until it is eaten or destroyed, and the target must succeed on a saving throw or suffer disadvantage on their next ability check.

Enchant Food
You imbue a meal with magical properties, enhancing its flavor and providing a minor benefit to those who consume it. The food becomes a source of temporary vitality, granting a small bonus to the next ability check or saving throw made by the eater.

Poison Food
You infuse a meal or drink with a potent poison, causing those who consume it to suffer debilitating effects. The target must succeed on a Constitution saving throw or take poison damage and be poisoned for a duration.

Shape Food
You can manipulate the form and appearance of food within a 10-foot radius, allowing you to create intricate shapes, designs, or even mimic the appearance of other foods. This spell does not alter the taste or nutritional value of the food, but it can be used to enhance presentations or create illusions for entertainment.

Chill Food
You conjure a wave of icy energy that cools down food and drink within a 30-foot radius. Any food or beverage affected becomes perfectly chilled, enhancing its flavor and providing a refreshing sensation to those who consume it.

Heat Food
This spell allows the caster to magically heat a meal or any food item, making it warm and ready to eat. The food can be heated to a comfortable temperature without burning or altering its flavor.

Jaletifos' Field of Spice
You conjure a field of Carolina Reaper pepper plants that ignite in a fiery blaze. Any creature that enters the field must make a saving throw or take fire damage and become blinded by the intense heat and spice for a short duration.

Spicy Eruption
Unleash a fiery explosion of spicy energy in a designated area, causing intense heat and discomfort to all creatures caught within. The eruption leaves a lingering aura of spice that can affect creatures' senses and abilities for a short duration.

Spicy Ring of Fire
You conjure a ring of intense flames that encircles a target area, dealing fire damage to all creatures within. The heat is so intense that it also causes a burning sensation, potentially igniting flammable objects.

Spicy Firewall
You conjure a wall of fiery spices that creates a barrier of heat and flavor. Creatures passing through the wall must contend with intense heat and the overwhelming scent of spices, causing damage and potential disorientation.

Spicy Fire
Unleash a wave of fiery heat that ignites your enemies with a burning sensation. The flames are infused with a spicy essence, causing additional discomfort and potential confusion to those affected.

Spicy Lesser Fireball
A smaller, yet fiery explosion that engulfs a target in a burst of intense heat and flavor. Upon impact, it creates a fiery sphere that deals damage and leaves a lingering spicy sensation, causing discomfort to those affected.

Spicy Greater Fireball
A more potent version of the classic fireball spell, the Spicy Greater Fireball engulfs a large area in intense flames infused with a hint of magical spice. Creatures caught in the blast must contend with both the fiery explosion and the lingering heat that can cause additional discomfort.

Spicy Embument
Infuse a target with a fiery essence, causing them to emit a cloud of spicy vapor that burns and distracts nearby foes. The target gains resistance to fire damage but takes damage from the spicy aura each turn, while enemies within range must succeed on a saving throw or be blinded by the intense heat and aroma.

Spicy Campfire
Conjure a magical campfire that radiates warmth and a spicy aroma. Creatures within a 20-foot radius must succeed on a Constitution saving throw or take 3d6 fire damage and become blinded until the end of their next turn.

Spicy Ray of Fire
You conjure a ray of intense, spicy flames that sear your enemies. The target must make a saving throw or take fire damage and suffer from a burning sensation that hampers their movement.

Spicy Conjure Fire
You conjure a swirling flame that dances in the air, infused with a spicy essence. The fire can be directed at a target, igniting them with a burning sensation that lingers, causing both damage and discomfort.

Spicy Fire Orb
You conjure a swirling orb of fiery spice that hurls towards a target. Upon impact, it explodes in a burst of heat and flavor, dealing fire damage and potentially igniting the target.

Spicy Firebolt
A fiery projectile infused with a burst of spicy energy, this spell ignites the target with a scorching flame and a lingering heat that causes discomfort. Upon impact, the target must also make a saving throw or suffer additional burning damage from the spicy essence.

Spicy Fireball
A fiery orb infused with a blend of magical spices, this spell creates a ball of flame that explodes on impact, dealing fire damage and leaving a lingering spicy aura that can cause discomfort to those nearby.

Dragonbjorn's Gummy Breath
Unleash a torrent of sticky, sugary breath that envelops your enemies in a thick, gummy substance. Creatures caught in the area must succeed on a Dexterity saving throw or become restrained and take damage from the sticky residue.

Gum's Limit
Unleash a punch imbued with the elasticity of gum, extending your reach and striking your target from a distance. Your hand stretches infinitely during the punch, allowing you to hit foes that are normally out of reach, while also dealing damage as if you were standing right next to them.

Gomu Gomu No Pistol
Unleash the power of rubbery elasticity, allowing the caster to stretch their limbs or objects within range. This spell can be used to grapple, disarm, or strike enemies from a distance, embodying the spirit of flexibility and surprise.

Gummy Form
Transform your body into a gelatinous, gummy substance for a short duration. While in this form, you gain resistance to bludgeoning damage and can squeeze through tight spaces, but your movement speed is halved.

Gum Bubble
You conjure a large, sticky bubble of enchanted gum that traps a creature within it. The bubble can be used to immobilize foes or create a temporary barrier, providing both offense and defense.

Good Gum
You conjure a magical piece of gum that, when chewed, grants the consumer a temporary boost in charisma and charm. For the duration, the target gains advantage on all Charisma checks and saving throws, and their breath emits a pleasant aroma, making them more likable to others.

Gummy Familiar
Summon a small, gummy creature that acts as a familiar. This creature can perform simple tasks, deliver messages, and provide assistance in minor ways, all while being a delightful and colorful companion.

Elemental Crystal
You conjure a small crystal infused with elemental energy, which can be thrown at a target. Upon impact, the crystal shatters, releasing a burst of elemental energy that deals damage based on the chosen element: fire, ice, or lightning.

Crystal Resonance
You create a shimmering crystal that resonates with magical energy, producing a soothing sound that can inspire allies or distract foes. The crystal can be used to grant a small bonus to an ally's next ability check or impose disadvantage on an enemy's next attack roll.

Prism of Healing Aura
You create a radiant prism that emits a soothing aura in a 30-foot radius. Allies within the aura regain hit points at the start of their turns and gain temporary hit points when they are healed.

Healing Shard
You conjure a shard of radiant energy that can be hurled at an ally. Upon impact, the shard explodes in a burst of healing light, restoring vitality to those within its radius.

Crystal Symphony
You create a mesmerizing display of shimmering crystals that resonate with magical energy. Enemies within range must make a saving throw or be entranced by the beauty, suffering psychic damage and becoming incapacitated for a short duration.

Devour Soul
You reach out with dark energy to consume the very essence of a creature, draining its life force and empowering yourself. The target must make a saving throw or suffer necrotic damage, while you regain hit points equal to half the damage dealt.

Soul Restriction
You summon the souls of the undead to bind a target in place, restricting their movement and actions. The target must succeed on a saving throw or be immobilized as spectral chains wrap around them, drawing power from the tormented souls.

Fungal Infestation
You unleash a wave of spores in a 30-foot radius, causing creatures to become infested with aggressive fungi. Infested creatures must succeed on a Constitution saving throw or take 3d8 poison damage and become poisoned for the duration, while allies within the area gain temporary hit points equal to half the damage dealt.

Purge Disease
You channel divine energy to cleanse a creature of diseases and ailments. The target creature is cured of one disease affecting it, and any poisons in its system are neutralized.

Mass Rot
Unleash a wave of decay that spreads across a large area, causing organic matter to wither and die. All creatures within the area must contend with the effects of rot, suffering damage and potential debilitating effects.

Aging Touch
You reach out and touch a creature, causing them to age rapidly. The target must succeed on a Constitution saving throw or suffer the effects of aging, losing physical attributes and possibly dying if they age beyond their lifespan.

Fungal Bloom
You cause a patch of ground to sprout a variety of fungi, creating difficult terrain and potentially harmful spores. The fungi can provide cover or hinder movement, and may release spores that affect creatures within the area.

Refresh
You invigorate a target, restoring their energy and vitality. The target regains a number of hit points equal to 1d8 + your spellcasting ability modifier and gains advantage on their next saving throw.

Contagious Touch
You inflict a debilitating disease upon your target with a mere touch. The target must succeed on a Constitution saving throw or become infected, suffering from severe fatigue and disadvantage on ability checks for the duration.

Rat Swarm
You summon a swarm of ravenous rats that scurry across the battlefield, overwhelming your enemies. The swarm can distract, bite, and cause panic among foes, making it difficult for them to concentrate on their actions.

Rot
You unleash a wave of decay that targets a creature, causing their flesh to wither and rot. The target must make a saving throw or suffer debilitating damage and ongoing effects that weaken their physical abilities.