Fantasy
Waterdeep. Ai gen prompted from the realms wiki for all canon locations and people. (Eventually)
Author's Note: Sea, Field, North wards all finished, as with City of the Dead. (Location's and people)
Nearly finished Trades ward.
Adding npcs to factions last, however factions have been added.
Custom npcs applied to trollskull manor.
Played | 1 times |
Cloned | 0 times |
Created | 44 days ago |
Last Updated | 11 days ago |
Visibility | Public |

HP Range9 - 36 (Avg: 23)
AC10
XP200
Details
Size | Large |
Type | Beast |
CR | 1 |
XP | 200 |
Languages | understands Common but can't speak |
Defenses
Armor Class | 10 |
HP Range | 9 - 36 (Avg: 23) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Multiattack
The vulture makes two attacks: one with its beak and one with its talons.
Talons
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.