Fantasy
Waterdeep. Ai gen prompted from the realms wiki for all canon locations and people. (Eventually)
Author's Note: Sea, Field, North wards all finished, as with City of the Dead. (Location's and people)
Nearly finished Trades ward.
Adding npcs to factions last, however factions have been added.
Custom npcs applied to trollskull manor.
Played | 1 times |
Cloned | 0 times |
Created | 43 days ago |
Last Updated | 10 days ago |
Visibility | Public |

Halls of Justice
Point of Interest
Details
Coordinates | (71, 172) |
Description
The Halls of Justice serve as the grand temple of Tyr, the god of justice, located in the heart of Waterdeep. This sacred space is not only a place of worship but also a stronghold for the Holy Order of the Knights of Samular, who uphold the law and protect the innocent.
Appearance
The temple features towering marble columns, intricate stained glass windows depicting scenes of justice, and a large statue of Tyr at its center, blindfolded and holding a balanced scale. The halls are often filled with the sound of prayer and the clanking of armor as knights prepare for their noble quests.