The small town of Havenridge, MO nestled in the Ozarks hides secrets
Played | 3 times |
Cloned | 1 times |
Created | 11 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Noble
Nobles are charismatic leaders and skilled diplomats, wielding their influence to command respect and loyalty. They excel in social situations, using their wealth and connections to manipulate events in their favor, while also being capable combatants when their status is threatened.
Commoner
The Commoner is a humble yet resilient class, embodying the everyday folk of the realm. With a focus on survival skills, resourcefulness, and community support, they excel in non-combat roles, providing essential aid and knowledge to adventurers while wielding simple tools and weapons with surprising effectiveness.
Merchant
The Merchant is a savvy trader and negotiator, skilled in the art of persuasion and commerce. They can acquire rare items, manipulate market prices, and use their wealth to influence the world around them, turning the tide of
Doctor
The Doctor is a master of healing and medicine, wielding knowledge of anatomy and alchemy to mend wounds and cure ailments. With a blend of spellcasting and practical skills, they can support their allies in battle while also providing essential care outside of combat, making them invaluable in any adventuring party.

Vampire
The Vampire class embodies the dark allure and supernatural powers of the undead. Masters of seduction and stealth, they harness blood magic to enhance their abilities, manipulate shadows, and drain the life force from their foes, all while grappling with their insatiable thirst for blood and the moral dilemmas it brings.
Chef
The Chef is a master of culinary arts, wielding the power of food to heal allies and hinder foes. With a blend of creativity and combat prowess, they can concoct magical dishes that provide unique buffs, debuffs, and even summon food-based creatures to aid them in battle.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.