High Fantasy
The world of Brian Jacques 'Redwall' series, now brought to life for you in D&D! This is a non-magic world full of adventures and legends for you to explore! Get ready for a wild ride!
Author's Note: Updates inbound!!! [UNDER CONSTRUCTION!]
With the new map updates, paired with the quests, this world now has the opportunity to become what it was intended to be! It's going to take a while, so bear with me, but look forward to some epic adventures coming soon to Mosflower Wood!
I'm going to be overhauling the vast majority of what exists here, so brace yourselves. I'm still going to try and leave the major characters to Franz 😬
But I may have to do them manually. We'll see.
Played | 20 times |
Cloned | 2 times |
Created | 123 days ago |
Last Updated | 22 days ago |
Visibility | Public |

SAL Keep
Point of Interest
Details
Coordinates | (-895, 1862) |
Description
Salamandastron Keep is a fortified stronghold nestled deep within the heart of a towering mountain, accessible only through a network of winding caves. It serves as the seat of power for the Badger Lord, who rules with wisdom and strength, overseeing the surrounding lands and its inhabitants.
Appearance
The keep is carved from the mountain's stone, with grand halls adorned with intricate carvings depicting the history of the Badger Lords. Flickering torches illuminate the dark, damp corridors, while the air is filled with the scent of earth and ancient magic.