High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Great Hall of Redwall
Point of Interest
Details
Coordinates | (1596, -2027) |
Description
The Great Hall of Redwall is a grand, chapel-like room characterized by its soaring vaulted ceilings and intricate wooden beams. It serves as the heart of the community, where Redwallers gather for feasts, celebrations, and important meetings, surrounded by the warm glow of flickering candles and the rich aroma of hearty meals.
Appearance
The hall is adorned with colorful banners and tapestries depicting the history of Redwall, while long wooden tables are set for communal dining. The walls are lined with shelves filled with books and artifacts, reflecting the culture and traditions of the Redwallers.