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T
Tonic

In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars


Author's Note: If you don't know what to do, go Mercenary.
Played18 times
Cloned2 times
Created
32 days ago
Last Updated
3 days ago
VisibilityPublic
Urban Fighter
CR 2Medium Humanoid
Urban Fighter
HP Range40 - 50 (Avg: 45)
AC15
XP450

Description

Urban Fighters are medium-armored soldiers trained for close-quarter combat in urban environments. They excel in using the terrain to their advantage and are skilled in deploying improvised explosive devices (IEDs) to disrupt enemy movements.

Details
SizeMedium
TypeHumanoid
CR2
XP450
LanguagesNone
Defenses
Armor Class15
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Close-Quarter Combat

The Urban Fighter makes a melee attack with a weapon, dealing 1d8 + 3 slashing damage.

Deploy IED

The Urban Fighter sets an improvised explosive device in a 10-foot radius. When triggered, it deals 3d6 fire damage to all creatures within range (DC 13 Dexterity saving throw for half damage).

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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