Science Fiction
In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars
Author's Note: If you don't know what to do, go Mercenary.
Played | 18 times |
Cloned | 2 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range200 - 300 (Avg: 250)
AC18
XP5900
Description
The Federation Striker is a formidable war machine designed for aerial combat and ground support. It is equipped with advanced weaponry and defensive systems, making it a significant threat on the battlefield.
Details
Size | Large |
Type | Construct |
CR | 10 |
XP | 5900 |
Languages | understands commands in Common but cannot speak |
Defenses
Armor Class | 18 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Defensive Shield
Activates a temporary energy shield that grants the Striker a +2 bonus to AC until the start of its next turn.
Laser Cannon
Fires a concentrated beam of energy at a target within 120 feet, dealing 4d10 radiant damage on a hit.
Missile Barrage
Launches a volley of missiles in a 30-foot radius, forcing all creatures in the area to make a DC 16 Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a successful one.