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T
Tonic

In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars


Author's Note: If you don't know what to do, go Mercenary.
Played18 times
Cloned2 times
Created
32 days ago
Last Updated
3 days ago
VisibilityPublic
Coalition Piercer
CR 8Large Construct
Coalition Piercer
HP Range150 - 150 (Avg: 150)
AC18
XP3400

Description

The Coalition Piercer is a sleek, long-nosed interceptor gunship designed for rapid strikes and tactical engagements. Its modular weapon systems allow it to adapt to various combat scenarios, making it a versatile threat in the skies.

Details
SizeLarge
TypeConstruct
CR8
XP3400
LanguagesNone
Defenses
Armor Class18
HP Range150 - 150 (Avg: 150)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Laser Barrage

The Coalition Piercer fires a series of high-energy laser blasts at a target within 120 feet, dealing 4d10 radiant damage on a hit.

Missile Salvo

The ship launches a volley of missiles in a 30-foot radius, forcing all creatures in the area to make a DC 15 Dexterity saving throw, taking 6d6 explosive damage on a failed save, or half as much on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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