BATMAN GOTHAM: DC EXPANDED  world illustration - Superhero theme
Superhero

BATMAN GOTHAM: DC EXPANDED

K
Kanye

Planning to make all of dc into this starting with Gotham


Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker) If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog Dev Note: Gotham Core Project Overview This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements. Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world. Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham. Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore. Stay tuned. Gotham is just the start.
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Poison Ivy (Dr. Pamela Isley)
Poison Ivy (Dr. Pamela Isley)
Level 5 Enhanced Human Supervillain -
A former botanist turned eco-terrorist with the ability to control plants and produce toxins. She is driven by a desire to protect nature at any cost, often using manipulative tactics to achieve her goals.
Details
RaceEnhanced Human
ClassSupervillain
Level5
Alignment
PronounsShe/Her
Location483, 1005
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns0
Shields0
Sparks0
appearance
A strikingly beautiful woman with long, flowing red hair and piercing green eyes that shimmer with an unnatural intensity. Her skin has a pale, almost chlorophyll-like green hue, reflecting her deep connection to the plant world. She often wears an outfit crafted from living plant matter—leaves, vines, and blossoms that seem to shift subtly with her mood or command. Her presence carries an aura of both allure and danger, with pheromones and flora reacting to her will. Ivy moves with graceful, serpentine confidence, embodying nature’s seductive yet deadly power.
personality
Poison Ivy is calm, intelligent, and deeply principled—though her principles don’t always align with human law. She is fiercely protective of nature, seeing herself as its voice and its wrath. While she can appear cold or detached, especially toward people, she is capable of deep affection—especially for those who share her ideals or earn her rare trust. Ivy is cunning and calculated, using seduction and science with equal precision. Though she often acts in ways deemed criminal, she doesn’t seek chaos for its own sake—only balance, on nature’s terms. She will kill to protect the Earth, but never without purpose. To Ivy, humanity is on trial—and nature is the judge.
backstory
Once a brilliant botanist, Dr. Pamela Isley was irrevocably changed after a lab accident involving experimental plant toxins. The incident granted her a powerful bond with the natural world, along with immunity to toxins and control over plant life. Reborn as Poison Ivy, she turned her back on humanity’s destruction of the environment, choosing instead to become nature’s avenger. Though often branded a criminal, Ivy sees herself as a guardian of the Earth—protecting ecosystems by any means necessary. Her actions, while extreme, are rooted in a personal code, making her a chaotic neutral force who is just as likely to save a forest as she is to bring down a city. It’s this conflicted morality that lands her in Arkham Asylum—not prison.
Stats
Strength
14
Dexterity
16
Constitution
16
Intelligence
18
Wisdom
14
Charisma
22
Armor Class
15
Max HP
80
Speed
30

HP

80 / 80 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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