Superhero
Planning to make all of dc into this starting with Gotham
Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker)
If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog
Dev Note: Gotham Core Project Overview
This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements.
Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world.
Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham.
Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore.
Stay tuned. Gotham is just the start.
Played | 45 times |
Cloned | 3 times |
Created | 27 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Anthony Zucco
Level 5 Human Villain -
A cunning and manipulative crime lord who has reinvented himself in Blüdhaven after a notorious past in Gotham. Known for his ruthless tactics and charismatic leadership, he poses a significant threat to anyone who crosses his path.
Details
Race | Human |
Class | Villain |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | 671, 1223 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns | 0 |
Shields | 0 |
Sparks | 0 |
appearance
A middle-aged Italian-American man with slicked-back black hair, graying at the temples. He has piercing brown eyes, a sharp nose, and a strong jawline, often adorned with a smirk of self-importance. He wears tailored suits, often in dark colors, with a red tie or pocket square, symbolizing his dangerous nature. His demeanor is confident and commanding, with a touch of menace lurking beneath his words.
personality
Ruthless and cunning, Zucco thrives in Blüdhaven’s underworld. He is cold, calculating, and willing to do whatever it takes to maintain power. A skilled talker, he can charm or threaten his way into getting what he wants. He holds grudges against those who wrong him, making him a dangerous enemy, and has a survivor’s mentality, always finding a way to land on his feet.
backstory
Anthony Zucco was once a rising power in Gotham’s mob scene, infamous for orchestrating the murder of John and Mary Grayson at Haley’s Circus, which led to the rise of Nightwing. After serving time in prison, he relocated to Blüdhaven, where he reinvented himself as a businessman, using laundered money and underworld connections to establish a foothold in the city’s crime scene. He built a criminal empire involved in smuggling, drugs, and extortion, rivaling the likes of Roland Desmond (Blockbuster).
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
16
Wisdom
15
Charisma
18
Armor Class
12
Max HP
50
Speed
30
HP
50 / 50 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Anthony Zucco is not a spellcaster.