Dungeon Break world illustration - Dimensional Travel theme
Dimensional Travel

Dungeon Break

P
Pollution

Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!


Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur. World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates? Welcome to Dungeon Break. Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played104 times
Cloned22 times
Created
27 days ago
Last Updated
Yesterday
VisibilityPublic
Agent Brooke Griffiths
Agent Brooke Griffiths
Level 3 Human Citizen (Authority) -
A meticulous Hispanic woman and DCRA Gate Analyst, Brooke Griffiths uses her analytical skills to predict Dungeon Breaks while maintaining a studious appearance and quiet intensity.
Details
RaceHuman
ClassCitizen (Authority)
Level3
Alignment
PronounsShe/Her
Location-7549, 5831
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit0
Credit0
Cred-Bit0
appearance
A Hispanic woman with dark, curly hair often tied up in a messy bun, wearing practical glasses that magnify her keen brown eyes. She favors comfortable, layered clothing, often with pockets filled with notebooks and data chips, and carries an air of quiet intensity as she pores over data on her portable workstation.
personality
Brooke is meticulous and analytical, possessing a sharp mind for patterns and anomalies. While she prefers the quiet hum of data analysis to the front lines, her insights are crucial for understanding gate behavior and predicting potential Dungeon Breaks. She can sometimes seem reserved or introverted, but she is passionate about her work and dedicated to ensuring the safety of both the Breakers and the civilian population. When she identifies a critical pattern, she communicates her findings with unwavering conviction.
backstory
Before the Opening, Brooke was a data scientist working for a government research institution. The sheer volume of information generated by the appearance of thousands of gates overwhelmed existing systems. Recognizing the critical need for organization and analysis, she volunteered her skills to the DCRA. Her ability to sift through vast datasets, identify trends in gate activity, and contribute to the development of early warning systems has made her an indispensable member of the agency.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
18
Wisdom
15
Charisma
10
Armor Class
12
12
12
Max HP
24
Speed
30

HP

24 / 24 HP

XP

900900 XP2,699
Level 3
Equipped Items
Spellbook
Agent Brooke Griffiths is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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