Dimensional Travel
Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur.
World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates?
Welcome to Dungeon Break.
Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Xochitl Mendoza
Level 20 Human The Shapeshifter -
A cunning and charismatic Shapeshifter with a deep connection to primal forces, Xochitl Mendoza seeks to unleash the power of monsters upon the world, driven by a ruthless ambition and a desire to reshape society.
Details
Race | Human |
Class | The Shapeshifter |
Level | 20 |
Alignment | |
Pronouns | She/Her |
Location | -4328, 3105 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
A female Shapeshifter with dark, almond-shaped eyes and thick, raven hair woven with feathers and adorned with bone trinkets. Her bronzed skin is adorned with tattoos depicting serpentine patterns and bestial claws. She favors practical, dark clothing that allows for swift movement, often with tribal ornamentation that speaks to her cult's origins.
personality
Xochitl possesses a cunning and charismatic personality, able to sway her followers with fervent conviction and promises of a new world order ruled by monstrous power. Beneath this persuasive exterior lies a ruthless ambition and a deep-seated resentment for the civilized world that she believes has grown weak and detached from the true strength of nature. She views the dungeon beasts not as mindless killers but as a force of primal purity, capable of tearing down the artificial structures of modern society. While she can be cruel and merciless towards her enemies and those who stand in her way, she displays a strange reverence and even affection for the powerful creatures she seeks to unleash, treating them with a respect that borders on worship. Her intelligence is sharp and calculating, constantly devising new strategies to sabotage containment efforts and orchestrate Dungeon Breaks, always several steps ahead of the agencies that seek to stop her.
backstory
Born deep within the Amazonian rainforests, Xochitl's early life was steeped in the myths and legends of the wild. It is said that during a particularly potent dimensional tremor, a low-ranked gate briefly opened near her village, exposing her to its raw, untamed energy. Instead of fear, she felt a strange kinship with the creatures that briefly emerged. This exposure triggered her latent Shapeshifter abilities, initially manifesting in uncontrolled, terrifying transformations. Shunned by her village, she wandered the jungles, learning to master her powers through instinct. It was during this time that she encountered remnants of ancient cults who whispered of higher-ranked gates and the magnificent beings within, igniting a fervent desire within her to see these powerful entities unleashed upon the world. She honed her abilities, discovering not only how to transform but also, how to exert influence over the very monsters that spill forth from the dungeons.
Stats
Strength
16
Dexterity
20
Constitution
18
Intelligence
14
Wisdom
16
Charisma
22
Armor Class
18
20
20
Max HP
200
Speed
30
HP
200 / 200 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook