Dungeon Break world illustration - Dimensional Travel theme
Dimensional Travel

Dungeon Break

P
Pollution

Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!


Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur. World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates? Welcome to Dungeon Break. Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
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Haruma Daiki
Haruma Daiki
Level 20 Human The Quick -
Haruma Daiki is a S-Rank Breaker and leader of the Jade Dynasty, embodying understated menace with his sharp intellect and lethal speed, shaped by personal tragedy and a ruthless ambition for control.
Details
RaceHuman
ClassThe Quick
Level20
Alignment
PronounsHe/Him
Location7571, 5882
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit0
Credit0
Cred-Bit0
appearance
A lean, average-height man with close-cropped black hair and sharp, dark eyes that absorb light. He wears dark, practical clothing, often a black suit or tactical gear, with a posture that exudes coiled readiness and lethal precision.
personality
Beneath the calm and collected exterior lies a mind as sharp and swift as his movements. Haruma is a pragmatist to his core, valuing results above all else. He is not prone to emotional outbursts or grandstanding, preferring to operate from the shadows, manipulating situations with a subtle hand. He possesses a keen intellect and an almost preternatural ability to read people, exploiting their weaknesses with cold precision. While he demands absolute loyalty from those within the Jade Dynasty, he offers them a share of the considerable wealth and influence they amass, fostering a culture of ruthless ambition and silent obedience. Haruma views the world through a transactional lens, seeing the Gates and Breaker abilities not as wonders or threats, but as commodities to be controlled and exploited for maximum gain, his every action calculated to further the syndicate's reach and solidify his own untouchable position.
backstory
Born in the sprawling urban city of Tokyo in 2043, Haruma's early life was one of quiet desperation. The Opening occurred when he was barely a teenager, and the ensuing chaos and the stark divide between the empowered Breakers and the vulnerable masses left a lasting impression. Witnessing the rise of opportunistic individuals exploiting the new world order, Haruma's own latent abilities awakened during a harrowing Dungeon Break that claimed his family. This personal tragedy fueled a deep-seated cynicism and a pragmatic understanding of power. He quickly learned to rely on his own burgeoning speed, using it not for heroic displays, but for survival and, eventually, for control. The formation of the Jade Dynasty was a slow, deliberate process, built on Haruma's ruthless efficiency in eliminating threats and his uncanny ability to anticipate the movements of both monsters and rivals, transforming his personal trauma into a foundation for illicit power.
Stats
Strength
12
Dexterity
20
Constitution
14
Intelligence
18
Wisdom
16
Charisma
15
Armor Class
18
20
20
Max HP
200
Speed
30

HP

200 / 200 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
Enhanced Speed: Quick Dash

Enhanced Speed: Quick Dash

Cantrip
Enhanced Speed: Reflex Boost

Enhanced Speed: Reflex Boost

Cantrip
Enhanced Speed: Velocity Strike

Enhanced Speed: Velocity Strike

Cantrip
Enhanced Speed: Kinetic Dart

Enhanced Speed: Kinetic Dart

Cantrip
Enhanced Speed: Evasive Burst

Enhanced Speed: Evasive Burst

Cantrip
Enhanced Speed: Afterimage

Enhanced Speed: Afterimage

Level 1
Enhanced Speed: Temporal Slip

Enhanced Speed: Temporal Slip

Level 1
Enhanced Speed: Rapid Healing

Enhanced Speed: Rapid Healing

Level 1
Enhanced Speed: Swift Step

Enhanced Speed: Swift Step

Level 1
Enhanced Speed: Blurring Movement

Enhanced Speed: Blurring Movement

Level 2
Enhanced Speed: Phase Dodge

Enhanced Speed: Phase Dodge

Level 2
Enhanced Speed: Velocity Shackles

Enhanced Speed: Velocity Shackles

Level 2
Enhanced Speed: Kinetic Barrage

Enhanced Speed: Kinetic Barrage

Level 2
Enhanced Speed: Kinetic Ricochet

Enhanced Speed: Kinetic Ricochet

Level 1
Enhanced Speed: Velocity Cataclysm

Enhanced Speed: Velocity Cataclysm

Level 4
Enhanced Speed: Time Dilation

Enhanced Speed: Time Dilation

Level 3
Enhanced Speed: Precognitive Dodge

Enhanced Speed: Precognitive Dodge

Level 3
Enhanced Speed: Displacement Field

Enhanced Speed: Displacement Field

Level 3
Enhanced Speed: Temporal Acceleration

Enhanced Speed: Temporal Acceleration

Level 3
Enhanced Speed: Chrono-Shift

Enhanced Speed: Chrono-Shift

Level 4
Multiattack

Multiattack

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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