Dimensional Travel
Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur.
World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates?
Welcome to Dungeon Break.
Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Haruma Daiki
Level 20 Human The Quick -
Haruma Daiki is a S-Rank Breaker and leader of the Jade Dynasty, embodying understated menace with his sharp intellect and lethal speed, shaped by personal tragedy and a ruthless ambition for control.
Details
Race | Human |
Class | The Quick |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | 7571, 5882 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
A lean, average-height man with close-cropped black hair and sharp, dark eyes that absorb light. He wears dark, practical clothing, often a black suit or tactical gear, with a posture that exudes coiled readiness and lethal precision.
personality
Beneath the calm and collected exterior lies a mind as sharp and swift as his movements. Haruma is a pragmatist to his core, valuing results above all else. He is not prone to emotional outbursts or grandstanding, preferring to operate from the shadows, manipulating situations with a subtle hand. He possesses a keen intellect and an almost preternatural ability to read people, exploiting their weaknesses with cold precision. While he demands absolute loyalty from those within the Jade Dynasty, he offers them a share of the considerable wealth and influence they amass, fostering a culture of ruthless ambition and silent obedience. Haruma views the world through a transactional lens, seeing the Gates and Breaker abilities not as wonders or threats, but as commodities to be controlled and exploited for maximum gain, his every action calculated to further the syndicate's reach and solidify his own untouchable position.
backstory
Born in the sprawling urban city of Tokyo in 2043, Haruma's early life was one of quiet desperation. The Opening occurred when he was barely a teenager, and the ensuing chaos and the stark divide between the empowered Breakers and the vulnerable masses left a lasting impression. Witnessing the rise of opportunistic individuals exploiting the new world order, Haruma's own latent abilities awakened during a harrowing Dungeon Break that claimed his family. This personal tragedy fueled a deep-seated cynicism and a pragmatic understanding of power. He quickly learned to rely on his own burgeoning speed, using it not for heroic displays, but for survival and, eventually, for control. The formation of the Jade Dynasty was a slow, deliberate process, built on Haruma's ruthless efficiency in eliminating threats and his uncanny ability to anticipate the movements of both monsters and rivals, transforming his personal trauma into a foundation for illicit power.
Stats
Strength
12
Dexterity
20
Constitution
14
Intelligence
18
Wisdom
16
Charisma
15
Armor Class
18
20
20
Max HP
200
Speed
30
HP
200 / 200 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook