Dimensional Travel
Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur.
World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates?
Welcome to Dungeon Break.
Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Agent Aaliyah Dubois
Level 4 Human Citizen (Authority) -
Aaliyah Dubois is a thoughtful and observant Civilian Authority agent with psychometric abilities, dedicated to protecting her community from the dangers of the gates, characterized by her athletic build and practical style.
Details
Race | Human |
Class | Citizen (Authority) |
Level | 4 |
Alignment | |
Pronouns | She/Her |
Location | -4542, 6737 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
A young woman in her early twenties with warm brown skin, long, braided black hair often tied back in a practical style, and bright, intelligent hazel eyes. She has a lean, athletic build honed from years of navigating the often-rugged terrains where gates appear in northern Quebec. A small, intricate silver pendant in the shape of a compass rose hangs around her neck, a gift from her late grandfather. She typically wears her red and white GWD jacket over durable, weather-appropriate clothing.
personality
Aaliyah is thoughtful and observant, preferring to listen and analyze before speaking. She possesses a quiet determination and a deep respect for both the natural world and the delicate balance the GWD strives to maintain. While initially reserved, she is fiercely loyal to her team and deeply committed to protecting her community and the wider Canadian populace from the dangers of the gates.
backstory
Growing up in a remote Cree community, Aaliyah witnessed firsthand the fear and disruption caused by an early Dungeon Break near her village. While others fled, she felt an inexplicable pull towards the chaotic energy. It was later discovered that she possessed a minor form of psychometry, allowing her to glean fragmented information from objects that have passed through gates. Recognizing her unique ability, the GWD recruited her, valuing her connection to the land and her intuitive insights.
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
15
Wisdom
16
Charisma
10
Armor Class
12
15
15
Max HP
30
Speed
30
HP
30 / 30 HP
XP
2,7002,700 XP6,499
Level 4
Equipped Items
Spellbook
Agent Aaliyah Dubois is not a spellcaster.