Dungeon Break world illustration - Dimensional Travel theme
Dimensional Travel

Dungeon Break

P
Pollution

Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!


Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur. World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates? Welcome to Dungeon Break. Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played104 times
Cloned22 times
Created
27 days ago
Last Updated
Yesterday
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Agent Yara Guimarães
Agent Yara Guimarães
Level 4 Human Citizen (Authority) -
Yara Guimarães is a pragmatic and resourceful Civilian Authority officer with a strong sense of social justice, navigating the challenges of a post-Opening world with loyalty to her community and a calm demeanor.
Details
RaceHuman
ClassCitizen (Authority)
Level4
Alignment
PronounsShe/Her
Location-3736, 1339
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit0
Credit0
Cred-Bit0
appearance
A woman in her late 20s with warm brown skin, long, braided black hair often tied back in a practical style, and bright, intelligent brown eyes. She has a lean, agile build honed from years of navigating the urban sprawl of Rio de Janeiro. A small, faded scar runs above her left eyebrow, a memento from a close call during an early Gate incident in her neighborhood. She favors comfortable, durable clothing under her green and yellow CEDD jacket, often with pockets filled with useful tools and first-aid supplies.
personality
Yara is pragmatic, resourceful, and fiercely loyal to her community and her team. She possesses a calm demeanor in stressful situations, often acting as a grounding force for more excitable colleagues. While she can be serious and focused on the task at hand, she has a dry wit and a genuine care for the well-being of those around her. Her experiences have instilled in her a strong sense of social justice and a belief in the importance of local knowledge in responding to Gate incursions.
backstory
Growing up in a bustling favela, Yara witnessed firsthand the chaos and fear that gripped her community during the initial months after the Opening. A low-rank Gate appeared near her home, and the disorganized initial response left a lasting impression. Determined to contribute to a more effective defense, she volunteered with local community watch groups that eventually became integrated into the early CEDD structure. Her resourcefulness and quick thinking in those early days earned her the respect of her peers and superiors.
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
15
Wisdom
16
Charisma
12
Armor Class
15
15
15
Max HP
30
Speed
30

HP

30 / 30 HP

XP

2,7002,700 XP6,499
Level 4
Equipped Items
Spellbook
Agent Yara Guimarães is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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