Dimensional Travel
Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur.
World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates?
Welcome to Dungeon Break.
Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Jaxon Riley
Level 6 Human The Quick -
A quick-witted and agile human Quick, Jax Riley uses his parkour skills and newfound speed to navigate chaos and help others during Dungeon Breaks in urban environments.
Details
Race | Human |
Class | The Quick |
Level | 6 |
Alignment | |
Pronouns | He/Him |
Location | -7864, 5721 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Platinum Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
A lean and wiry male human Quick with close-cropped hair and sharp, observant eyes. He favors athletic and comfortable clothing that allows for maximum freedom of movement, often wearing sneakers and a hooded jacket. He carries a well-worn multi-tool, a testament to his resourceful nature.
personality
Jax is energetic, resourceful, and possesses a quick wit to match his speed. He is adaptable and thrives in fast-paced situations, often thinking on his feet. While sometimes impulsive, his agility and speed allow him to get out of tricky situations as quickly as he gets into them.
backstory
Jax was a skilled parkour artist in San Francisco when an E-Rank Gate materialized in a busy downtown area. As chaos erupted, he discovered an incredible burst of speed and agility, allowing him to navigate the pandemonium and help others escape. The Dungeon Clear Response Authority (DCRA) recognized his enhanced reflexes and speed as vital for rapid response and evacuation during Dungeon Breaks in the United States' often densely populated urban environments.
Stats
Strength
12
Dexterity
18
Constitution
14
Intelligence
13
Wisdom
11
Charisma
15
Armor Class
15
16
16
Max HP
45
Speed
30
HP
45 / 45 HP
XP
14,00014,000 XP22,999
Level 6
Equipped Items
Spellbook