My newest game! Gates to other worlds have appeared all over earth, it's your job to stop them. 25 classes, 450+ custom spells, 565 POIs, 595 Areas, a setting on modern Earth with 9 Alien worlds to visit! Go be a hero!
Played | 299 times |
Cloned | 46 times |
Created | 75 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Description
A larger and more powerful howler, the Resonant Terror can unleash sonic attacks capable of shattering stone and incapacitating its foes with sheer sound. This monstrosity thrives in environments filled with fragile structures, using its abilities to create chaos and destruction.
Size | Huge |
Type | Monstrosity |
CR | 9 |
XP | 3900 |
Languages | None |
Armor Class | 15 |
HP Range | 123 - 123 (Avg: 123) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Multiattack
The Resonant Terror makes two sonic wave attacks.
Shattering Shriek
Special Action (Recharge 5-6). The Resonant Terror unleashes a devastating shriek. Each creature within a 30-foot radius sphere centered on the Terror must make a DC 16 Constitution saving throw, taking 28 (8d6) thunder damage on a failed save, or half as much on a successful one. In addition, nonmagical objects and structures within the area that aren't being worn or carried take maximum thunder damage.
Sonic Wave
Ranged Weapon Attack: +6 to hit, range 60 ft., one target. Hit: 13 (2d8 + 4) thunder damage, and the target must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn due to the overwhelming sonic assault.