Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
Majestic giants who command the fury of the storm, capable of summoning lightning and controlling winds to protect their domains and allies. They are known for their wisdom and strength, often serving as guardians of the skies.
Size | Huge |
Type | Giant |
CR | 4 |
XP | 1100 |
Languages | Common, Giant |
Armor Class | 15 |
HP Range | 76 - 76 (Avg: 76) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Call Lightning (Recharge 5-6)
The storm giant magically calls down a bolt of lightning at a point it can see within 120 feet of it. Each creature within a 5-foot radius sphere centered on that point must make a DC 14 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.
Greatsword
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 6) slashing damage.
Lightning Javelin
Ranged Weapon Attack: +4 to hit, range 120 ft., one target. Hit: 16 (3d10 + 1) lightning damage.
Multiattack
The storm giant makes two greatsword attacks.