Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A colossal, amorphous ooze that seems to defy gravity. It can suddenly become weightless, drifting through the air to attack from above or along walls and ceilings.
Size | Gargantuan |
Type | Ooze |
CR | 18 |
XP | 20000 |
Languages | None |
Armor Class | 16 |
HP Range | 276 - 276 (Avg: 276) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Engulf
The Weightless Horror moves up to its speed. While doing so, it can enter the space of one Huge or smaller creature. The creature must succeed on a DC 18 Dexterity saving throw or be engulfed and take 28 (8d6) acid damage. An engulfed creature is restrained, has disadvantage on attack rolls and Strength and Dexterity saving throws, and takes 28 (8d6) acid damage at the start of each of its turns. A creature can take an action to make a DC 18 Strength check to escape.
Multiattack
The horror makes two Pseudopod attacks.
Pseudopod
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage plus 14 (4d6) acid damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be grappled (escape DC 18). The horror can grapple one Large or smaller creature at a time.
Sudden Descent (Recharge 4-6)
If the Weightless Horror is weightless and at least 20 feet in the air, it can suddenly increase its density and plummet to the ground. Each creature in a 15-foot radius centered on where the horror lands must make a DC 18 Dexterity saving throw, taking 35 (10d6) bludgeoning damage and 35 (10d6) acid damage on a failed save, or half as much damage on a successful one.