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Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A neutral evil humanoid known for its ruthless tactics and fiery attacks, the Crimson Scorch Blaze thrives in chaos and destruction. With a patched-up ballistic vest and a penchant for incendiary devices, it leaves a trail of scorched earth in its wake.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common |
Armor Class | 15 |
HP Range | 76 - 76 (Avg: 76) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Burning Club
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 5 (2d4) fire damage.
Combustion Grenade (2/Day)
Crimson Scorch Blaze throws a crude incendiary device at a point within 60 feet. Each creature within a 10-foot radius of that point must make a DC 14 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. The area becomes lightly obscured by smoke until the end of Crimson Scorch Blaze's next turn.
Resilient Flames
Crimson Scorch Blaze has resistance to fire damage.
Searing Aura
As a bonus action, Crimson Scorch Blaze can activate an aura of intense heat in a 5-foot radius around them for 1 minute. Any creature that starts its turn within this aura takes 3 (1d6) fire damage. Crimson Scorch Blaze can deactivate this aura as a bonus action.