Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Obsidian Guard Striker is a malevolent humanoid that thrives in shadows, using its agility and dark powers to ambush unsuspecting foes. With a penchant for intimidation and stealth, it strikes fear into the hearts of its enemies, leaving them weakened and vulnerable.
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | None |
Armor Class | 13 |
HP Range | 33 - 33 (Avg: 33) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Enervating Touch
Melee Power Attack: +3 to hit, reach 5 ft., one creature. Hit: 7 (2d6) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or have its speed reduced by 10 feet until the end of its next turn.
Hand Crossbow
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shadow Jaunt
As a bonus action, the Obsidian Guard Striker can teleport up to 30 feet to an unoccupied space it can see that is in dim light or darkness.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.