My newest game! Gates to other worlds have appeared all over earth, it's your job to stop them. 25 classes, 450+ custom spells, 565 POIs, 595 Areas, a setting on modern Earth with 9 Alien worlds to visit! Go be a hero!
Played | 296 times |
Cloned | 46 times |
Created | 74 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Description
You summon a towering Spectral Executioner that serves as your ally in battle. This Spectral Executioner has 100 hit points, an AC of 18, and a speed of 40 ft. It is capable of delivering a melee attack with a spectral greatsword that has a +11 to hit and deals 4d8 + 8 slashing damage. The Spectral Executioner disappears when it drops to 0 hit points or when it's resummoned. The Spectral Executioner is friendly to you and your companions for the duration. Roll initiative for the Spectral Executioner, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the Spectral Executioner, it defends itself from hostile creatures but otherwise takes no actions. The DM has the summoned creature's statistics.
Level | 4 |
Range | 60 |