TOMBSTONE world illustration - High Fantasy theme
High Fantasy

TOMBSTONE

J
JINNGLEHOPPER

The god of curses decided Earth needed a fatory reset when pollution became too much.

Played1 times
Cloned0 times
Created
20 days ago
Last Updated
20 days ago
VisibilityPublic
Essence Devour
5

Essence Devour

You consume the essence of a beast, transforming your appearance and gaining its abilities for a limited time. While transformed, you can use the beast's attacks and gain advantages based on its traits.

Synergized Transformation
2

Synergized Transformation

This spell allows the caster and their allies to merge their essences, transforming into a powerful, synergized form. While in this form, all allies gain enhanced abilities and resistances, working together to unleash devastating attacks.

Cursed Skill Fusion
5

Cursed Skill Fusion

This spell grants the caster access to a unique skill tree, allowing them to fuse, unlock, master, and upgrade various skills infused with cursed magic. As the caster progresses, they can harness the power of cursed energy to enhance their abilities, but at the risk of attracting dark forces WHICH CAN LEAD TO THEM TRANSFORMING INTO A CORRUPT FORM AND BECOMING UNCONTROLABLE.

Beast Sense
2

Beast Sense

This spell allows the caster to sense the presence of beasts within a specified range. The caster can pinpoint the location and type of beasts, gaining insight into their numbers and general behavior for the duration of the spell.

Transformative Armament
5

Transformative Armament

This spell allows the caster to transform their vehicle into a colossal weapon for the duration of combat. The transformed vehicle grants the caster three unique attacks and three spell effects, all themed around the weapon's nature, before reverting to its original form after the battle concludes.

Vehicle Enhancement
3

Vehicle Enhancement

This spell allows the caster to enhance a specific part of a vehicle, improving its capabilities for a limited duration. The caster can choose to upgrade the speed, armor, or maneuverability of the vehicle, making it more effective in its intended purpose.

Companion Forge
1

Companion Forge

This spell allows the caster to create a permanent small companion from various items. By feeding the companion one item, it transforms into a rideable medium-sized creature; feeding it two items enhances it to a large-sized companion that can assist in combat and is also rideable. The companion's appearance and abilities change based on the items used in its creation and feeding.

Phantom Pickpocket
2

Phantom Pickpocket

This spell allows the caster to magically pickpocket a target within range, extracting a small item or coin without their knowledge. The target must succeed on a Dexterity saving throw or lose one item of the caster's choice from their person, which appears in the caster's hand.

Flesh Meld
2

Flesh Meld

You fuse two willing creatures into a single entity, combining their physical forms and abilities for a limited time. The fused creature gains the strengths of both but suffers from extreme exhaustion afterward, imposing disadvantage on all ability checks and saving throws for the next hour.

Curseweaver's Manifestation
2

Curseweaver's Manifestation

This spell allows the caster to channel their inner curse and personality traits to create a unique spell. The effects and nature of the spell are determined by the caster's current emotional state and the specific curse they bear, allowing for a wide range of magical outcomes.

Cursed Manifestation
1

Cursed Manifestation

You summon a weapon that embodies your deepest curse and reflects your personality traits. The weapon's form and abilities are influenced by your character's flaws and the nature of your curse, granting unique effects in battle.

Curse Revelation
1

Curse Revelation

Upon casting this spell, the user gains the ability to see the manifestations of their own curses, which are shaped by their loves, hates, actions, and personality traits. The user is shown vivid images or symbols representing these curses, allowing them to understand the deeper implications of their choices and emotions.

Fusion Forge(MECHANIC)
2

Fusion Forge(MECHANIC)

This spell allows the caster to fuse three items together, creating a powerful upgrade or weapon for their vehicle. The fusion process requires a small amount of credits and takes a few moments to complete, resulting in a unique enhancement tailored to the caster's needs.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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