
A land of twilight, where color turns gray, hope is a memory, and the air tastes of ash and sorrow.
Played | 8 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | Yesterday |
Visibility | Public |

Choir-Crypt of Mourra
The Choir-Crypt of Mourra is a once-holy cathedral now transformed into an echo chamber for the Ashen Choir. Its walls resonate with haunting melodies that distort the minds of those who enter, while Lady Mourra conducts her soul symphonies, aiming to unravel the very fabric of reality through her music.

Gloam Bastion
The Gloam Bastion is a refuge for mortals, shades, and exiles who reject all factions. Built around a fragment of radiant energy, it offers sanctuary to those who can afford its steep price, while tensions rise as a faction within seeks to seize the Rift for their own ambitions.

Letherna, the Bleak Throne
Letherna is a towering fortress of obsidian and soulstone, rising ominously from a gray, frozen valley. Silent Shadar-kai wander its labyrinthine halls, while flocks of spectral ravens circle its spires, embodying the essence of the Raven Queen, who has not been seen in an age. Her will is enforced by her Justicars, who maintain order in this eerie realm.

Rift of Nihilor
A vast, roiling tear in reality where black lightning forks through the sky and the earth falls away into bottomless shadow. Strange whispers echo around its rim, and time seems to stutter near its edge. The Rift pulses like a heartbeat, growing larger every cycle of the black moon.

The Ebon Mire
A fetid, sprawling wetland where the dead sink and rise again. The air is thick with the stench of rot and despair, while the Ashen Choir gathers to rehearse their haunting death songs, echoing through the marsh with harmonies of misery.

The Hollow Conclave
The Hollow Conclave is a chaotic amalgamation of ancient ruins, twisted trees, and floating islands, all held together by the enigmatic will of the Hollow Concord. This ever-shifting realm defies the laws of reality, where time flows unpredictably, and visitors may find themselves altered or lost in the fabric of existence.

The Sepulcher Deep
Endless tunnels filled with crypts, ossuaries, and void-choked vaults, The Sepulcher Deep serves as a battleground between the necromancers of Vaelros and the Raven Queen’s soul collectors. At its heart lies the Tomb-Heart, a crystal pulsing with the memory of the first soul ever claimed by death, capable of rewriting the laws of mortality.

The Shadowfell
The Shadowfell is a land of perpetual twilight, where color bleeds into gray and hope is a faded memory. It trembles under the weight of war, with shadows stretching longer and whispers echoing louder, as ancient ruins sink into rivers of shadowstuff and bleak cities resonate with the clash of steel and spell.

Thren’daleth, City of Forgotten Echoes
Once a vibrant reflection of a mortal city, now a husk filled with forgotten memories. Ghosts here don’t remember their lives, but relive fragmented moments, creating an eerie atmosphere. A haven for exiles, spies, and those too broken for any faction, the city is a labyrinth of crumbling buildings and shadowy alleys.

Vaelros’ Crimson Spire
A gothic castle built atop a mesa of blackened bone, surrounded by crimson mist. Blood rituals empower its defenses, and the walls whisper of betrayal, hinting at the dark history of its construction. Below the spire lies the Crimson Labyrinth, a twisting maze where Vaelros imprisons both enemies and potential converts, filled with traps and dark magic.