
Superhero
Supers, corps, and criminals rule the ruins of a broken world. Power is currency. Loyalty is cheap
Author's Note: This was one of my older worlds before I really had an idea of better refinement. I'd recommend one of the featured or making a fresh character!
Played | 11 times |
Cloned | 0 times |
Created | 45 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Alaric Verne
Level 15 Augments Symbiote Host -
Alaric Verne, known as 'The Witchblade,' is a level 15 Augment and Symbiote Host, a wandering arbiter and protector clad in living armor that embodies both myth and monster.
Details
Race | Augments |
Class | Symbiote Host |
Level | 15 |
Alignment | |
Pronouns | He/Him |
Location | -5000, 2000 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dollars | 0 |
Crypts (Crypto Dollars) | 0 |
Creds (corporate credit) | 0 |
appearance
A male Augment with a tall, imposing figure clad in black, living armor that resembles a second skin. The armor is adorned with crimson and gold tendrils, and his face is obscured by shifting biotech plates, revealing only glimpses of his features during moments of intense emotion. His hands are equipped with blade-like talons, and he carries a mirrored shield that reflects the chaos around him.
personality
Alaric is a stoic and brooding figure, often seen as a myth or monster by those who hear tales of his deeds. He speaks with a calm authority, his voice resonating with the weight of his experiences. He is fiercely protective of the innocent and unyielding against tyranny, embodying the duality of a knight and a judge.
backstory
When Berlin burned and biotech temples collapsed into ruin, Alaric Verne refused extinction. Knighted under the shattered banners of the old Reichstadt Orders, he was the first and last to accept the Witchblade symbiosis — a forbidden experiment meant to bind bio-organic weaponry directly into a warrior’s soul. Now the Witchblade fuses to his body like a second skin: black, living armor that grows blade talons, mirrored shields, and silken tendrils of crimson and gold. He walks the ruins as a wandering arbiter, protector, and executioner, delivering judgment to those who prey on the weak.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
12
Wisdom
15
Charisma
13
Armor Class
20
Max HP
120
Speed
30
HP
120 / 120 HP
XP
165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook