
Supers, corps, and criminals rule the ruins of a broken world. Power is currency. Loyalty is cheap
Played | 11 times |
Cloned | 0 times |
Created | 45 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Coordinates | (-5000, 2000) |
Once known as Interstate 95, the Crucible Highway now stretches like a scar across the eastern seaboard of Dominion America. Broken in some regions, fortified in others, it serves as the lifeblood for smugglers, black-market convoys, Ashfall insurgents, and roving Supe mercenaries. Parts are controlled by Red Market clans, others by Orbis Dynamics security patrols, and long stretches by no one—except hunger, dust, and old ruins. The Crucible is more than a road; it’s a gauntlet. If you can survive a run from Echelon to Marrowbay across it, you’re either dead, rich, or famous.
The highway is a crumbling expanse of asphalt, littered with the remnants of vehicles and debris. Overgrown vegetation creeps through the cracks, while makeshift barricades and watchtowers dot the landscape, marking the territories of various factions. The air is thick with dust and the scent of rust, and the distant sounds of engines and gunfire echo through the desolation.