Post-Apocalyptic
Custom Zombie world set in lousiana
Author's Note: Once a land of music, food, and vibrant culture, Louisiana is now a broken wasteland drowned by rising waters and crawling with the dead. After the outbreak, nature and horror alike reclaimed the state, shattering it into six brutal regions, each battling decay in its own way.
The heart of old civilization lies in ruin. The Crescent City Ruins — the remnants of New Orleans — stand as a ghostly maze of crumbling skyscrapers and flooded streets, ruled by desperate survivors clinging to forgotten power. To the west, the endless swamps of the Bayou Deadlands thrum with unseen dangers: half-sunken homes, rotting vegetation, and something darker lurking beneath the waters. Northward, the Baton Rouge Wastes sprawl across the land, a graveyard of broken highways, military husks, and toppled monuments to a government that failed its people.
Beneath it all lies the greatest prize and the greatest risk: The Drowned Gulf. Entire cities swallowed by the sea now rest beneath brackish, corpse-choked waters. There, relics of the old world — supplies, weapons, secrets — wait to be claimed by the foolish or the bold. Few return from its depths.
Beyond the reach of factions, survivors scrape out a fragile existence. The Shattered Northlands are plains of abandoned towns and empty highways where isolated communities trade, fight, and flee in the shadow of roaming undead hordes. To the west, the Forgotten Wetlands stretch endlessly, a marshy limbo of rusting factories, decaying suburbs, and savage lawlessness.
In Louisiana’s new world, survival isn't just about fighting zombies — it’s about navigating feuding factions, merciless nature, and the ever-present hunger of the drowned dead. Every day is a battle, and only the cunning, brutal, or lucky endure.
Played | 5 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 10 days ago |
Visibility | Public |

20 South Vernon Enforcers
Level 5 Human Vernon Militia -
A group of seasoned Vernon Enforcers, they are the backbone of the Militia, enforcing brutal laws and surviving the chaos of the Deadlands with unwavering loyalty and ruthless efficiency.
Details
Race | Human |
Class | Vernon Militia |
Level | 5 |
Alignment | |
Pronouns | They/Them |
Location | -7099, -831 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
metal | 0 |
metal | 0 |
water | 0 |
appearance
A group of rugged individuals, they are clad in mismatched tactical gear, with various patches and insignias representing their allegiance to the Vernon Militia. Their faces are often obscured by masks or bandanas, and they carry an assortment of weapons, from firearms to melee weapons. Their eyes, however, reveal a fierce determination and a hint of the trauma they have endured in the Deadlands.
personality
They are pragmatic and ruthless, often seen as cold and calculating. They value strength and loyalty above all else, and their interactions are often laced with a sense of grim determination. They speak with authority and confidence, instilling fear in those who oppose them. Despite their harsh exterior, they have a strong sense of camaraderie among their ranks, often relying on each other for support in the face of overwhelming odds.
backstory
As seasoned survivors of the harsh Deadlands, this group of Vernon Enforcers has seen the worst of humanity and the undead. They were once ordinary townsfolk who banded together for survival, honing their skills in combat and tactics to protect their community from the chaos that surrounds them. They have become the backbone of the Vernon Militia, enforcing the brutal laws of Harrow and ensuring that order is maintained, even if it means resorting to violence. Their loyalty to each other and their mission is unwavering, and they are willing to do whatever it takes to survive in this post-apocalyptic world.
Stats
Strength
14
Dexterity
12
16
+4
Constitution
15
Intelligence
10
Wisdom
13
Charisma
8
Armor Class
15
15
15
Max HP
100
Speed
30
HP
100 / 100 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
20 South Vernon Enforcers is not a spellcaster.