
Fantasy
A conductor on a journey to regain their memories and powers. 1000s of years after the great tear. They must Travel the world finding places and objects their memories/powers have bonded or fused with to unlock their memories and powers. Making allies and healing/helping those in need along the way.
Played | 5 times |
Cloned | 0 times |
Created | 73 days ago |
Last Updated | 32 days ago |
Visibility | Public |

Description
As a Conductor, you are a guardian of cosmic balance, wielding the power to manage the delicate interplay between everything and anything. Your existence serves as a living boundary, preventing the fracturing of reality itself, while you seek to reclaim your true nature by fusing with the remnants of your former self and drawing on the memories of all living and nonliving beings from the cosmic archive.
Details
Hit Die | d8 |
Spellcasting | Yes |