
A conductor on a journey to regain their memories and powers. 1000s of years after the great tear. They must Travel the world finding places and objects their memories/powers have bonded or fused with to unlock their memories and powers. Making allies and healing/helping those in need along the way.
Played | 5 times |
Cloned | 0 times |
Created | 73 days ago |
Last Updated | 32 days ago |
Visibility | Public |

Lorekeeper
Lorekeepers are enigmatic beings that exist in a state of perpetual invisibility, choosing to remain hidden from the world. They communicate through whispers of ancient knowledge, sharing the lore of their surroundings with those who seek it, yet they never reveal their own form or identity, embodying the essence of mystery and the power of untold stories.

Divinari
The Divinari are a celestial race descended from the gods themselves, embodying divine traits and powers. With shimmering skin that reflects the cosmos and eyes that glow with the light of the stars, they possess innate abilities to manipulate magic and inspire awe in others, often serving as mediators between mortals and the divine.

Drow
The Drow, or dark elves, are a subrace of elves known for their dark skin, white or silver hair, and innate magical abilities. They dwell in the Underdark, a vast network of caverns and tunnels, where they have developed a complex society often centered around the worship of the spider goddess Lolth, leading to a culture that values cunning, treachery, and ambition.

Warforged
Warforged are sentient constructs, originally created for war, who now seek their own purpose in a world that views them as mere tools. With bodies made of metal and wood, they possess a unique blend of resilience and adaptability, allowing them to integrate seamlessly into various environments while grappling with their identity and the remnants of their creators' intentions.

Githyanki
Githyanki are tall, slender humanoids with rough, leathery yellow skin and deep-set black eyes. They possess pointed, serrated ears and angular skulls, often adorned with red or black hair. Known for their psionic abilities, they can use minor telekinesis and cast spells like jump and misty step. Githyanki are typically cruel, arrogant, and ambitious, with a penchant for collecting ornate tokens from defeated foes, reflecting their decadent lifestyle and constant search for novelty.

Dire Wolfkin
Dire Wolfkin are majestic, four-legged companions resembling larger and more intelligent wolves, adorned with a stunning white coat that glistens in the moonlight. These creatures possess heightened instincts and intelligence, allowing them to understand complex commands and form deep bonds with their companions, making them both fierce protectors and loyal friends.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.