
A conductor on a journey to regain their memories and powers. 1000s of years after the great tear. They must Travel the world finding places and objects their memories/powers have bonded or fused with to unlock their memories and powers. Making allies and healing/helping those in need along the way.
Played | 5 times |
Cloned | 0 times |
Created | 74 days ago |
Last Updated | 33 days ago |
Visibility | Public |

Description
Warforged are sentient constructs, originally created for war, who now seek their own purpose in a world that views them as mere tools. With bodies made of metal and wood, they possess a unique blend of resilience and adaptability, allowing them to integrate seamlessly into various environments while grappling with their identity and the remnants of their creators' intentions.
Warforged are sentient constructs, originally created for war, who now seek their own purpose in a world that views them as mere tools. With bodies made of metal and wood, they possess a unique blend of resilience and adaptability, allowing them to integrate seamlessly into various environments while grappling with their identity and the remnants of their creators' intentions.