Post-Apocalyptic
A deadly Zone of mutants, artifacts, and factions. You seek truth, treasure, or survival.
Author's Note: This world is inspired by the S.T.A.L.K.E.R. series, Roadside Picnic, and Tarkovsky’s film Stalker. It blends post-apocalyptic survival with mystery, horror, and moral ambiguity. Radiation, anomalies, and mutant threats are ever-present. Suggested rules: incorporate exhaustion, madness, artifact effects, and custom hazards. Emissions can shift locations or spawn new dangers. Factions compete for control, and trust is rare. Expect a low-magic, high-lethality environment where knowledge and preparation matter more than brute strength.
Played | 1 times |
Cloned | 2 times |
Created | 8 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Clothes, common
Common•Gear (Standard Gear)

Weight3.00 lb.
Cost5.00 Zone Rubles
Description
Common clothes are simple, practical garments suitable for everyday wear. They are typically made from inexpensive materials like wool or linen.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 3.00 lb. |
Cost | 5.00 Zone Rubles |