THE ZONE: Cursed Exclusion Area world illustration - Post-Apocalyptic theme
Post-Apocalyptic

THE ZONE: Cursed Exclusion Area

Y
Yugo20

A deadly Zone of mutants, artifacts, and factions. You seek truth, treasure, or survival.


Author's Note: This world is inspired by the S.T.A.L.K.E.R. series, Roadside Picnic, and Tarkovsky’s film Stalker. It blends post-apocalyptic survival with mystery, horror, and moral ambiguity. Radiation, anomalies, and mutant threats are ever-present. Suggested rules: incorporate exhaustion, madness, artifact effects, and custom hazards. Emissions can shift locations or spawn new dangers. Factions compete for control, and trust is rare. Expect a low-magic, high-lethality environment where knowledge and preparation matter more than brute strength.
Played1 times
Cloned2 times
Created
8 days ago
Last Updated
8 days ago
VisibilityPublic
Thug
CR 0.5Medium Humanoid
Thug
HP Range15 - 50 (Avg: 33)
AC11
XP100
Details
SizeMedium
TypeHumanoid
CR0.5
XP100
Languagesany one language (usually Common)
Defenses
Armor Class11
HP Range15 - 50 (Avg: 33)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Mace

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Multiattack

The thug makes two melee attacks.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service