Eldritch
The Wake does not welcome travelers. It does not warn them, either. It simply watches. And somewhere, beneath it all, something is waiting and watching. Welcome To Sallow Wake.
Author's Note: The land shifts in ways it shouldn’t. Shadows linger where there is no light. The maps no longer match the roads. Places appear where none should exist, and voices speak from behind doors that were never built.
The scholars say history is unraveling, folding in on itself, changing in ways no one understands. The prophets whisper that nothing was ever whole to begin with
The sky still holds, the world still stands—but somewhere, something is watching, waiting for the pieces to settle.
They never do.
Played | 23 times |
Cloned | 1 times |
Created | 35 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range75 - 95 (Avg: 85)
AC15
XP1800
Description
The Mistweaver Puppeteer is a sinister entity that manipulates the minds of its victims through ethereal strings. It thrives in shadows, using its puppetry to control and torment those who dare to cross its path.
Details
Size | Medium |
Type | Other |
CR | 5 |
XP | 1800 |
Languages | Common, Infernal |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Puppet Strings
The Mistweaver can target one creature within 60 feet, forcing it to make a Wisdom saving throw. On a failed save, the target is charmed and must use its action to move as the Mistweaver commands until the end of its next turn.
Shadowy Grasp
The Mistweaver reaches out with its misty tendrils, making a melee spell attack against a creature within 10 feet. On a hit, the target takes 2d8 necrotic damage and must succeed on a Constitution saving throw or be paralyzed until the end of its next turn.