Middle-Earth world illustration - Fantasy theme
Fantasy

Middle-Earth

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hiero

Middle-Earth in the Third Age of Men, before the War of the Ring.


Author's Note: Based on The Lord of the Rings 5e adaptation
Played17 times
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Created
8 days ago
Last Updated
1 days ago
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Saruman the White
Saruman the White
Level 20 Maiar Wizard -
A once-noble wizard turned traitor, Saruman the White is a master manipulator with a commanding presence and a dark ambition to dominate Middle-earth.
Details
RaceMaiar
ClassWizard
Level20
Alignment
PronounsHe/Him
Location-1811, -3186
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
gold pieces0
silver pennies0
copper pennies0
appearance
A tall, imposing figure with long white hair and a flowing white robe, Saruman has piercing blue eyes that seem to see into the souls of those he speaks to. His presence is both regal and intimidating, with an air of authority that commands respect. He carries a staff adorned with intricate carvings, symbolizing his status as a powerful wizard.
personality
Saruman is cunning, ambitious, and manipulative, often using his intelligence to outwit others. He is deeply arrogant, believing himself superior to those around him, and is willing to betray anyone to achieve his goals. Despite his fall from grace, he retains a veneer of charm and eloquence, often using persuasive language to sway others to his side.
backstory
Once a wise and powerful wizard, Saruman was the leader of the Istari sent to Middle-earth to guide its peoples against the rising darkness. However, his desire for knowledge and power led him to betray his mission, seeking to dominate rather than protect. He became obsessed with the One Ring and sought to ally himself with Sauron, believing he could control the Dark Lord. His treachery ultimately led to his downfall, as he underestimated the resolve of the Free Peoples and the strength of their unity against evil.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
18
Charisma
18
Armor Class
15
Max HP
120
Speed
30

HP

120 / 120 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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