Middle-Earth in the Third Age of Men, before the War of the Ring.
Played | 15 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Ruffian Leader is a cunning and ruthless individual who commands a gang of thugs with an iron fist. With a sharp blade and a sharper mind, they inspire their allies to fight harder and strike fear into the hearts of their enemies.
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | Westron |
Armor Class | 11 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dagger
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Great Club
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Multiattack
The Ruffian Leader makes two melee attacks.
Yell of Triumph (Recharges after a Short or Long Rest)
Each creature of the Ruffian Leader's choice that is within 30 feet of it and can hear it gain advantage on attack rolls and Charisma (Intimidation) checks until the start of the Ruffian Leader's next turn. The Ruffian Leader can then make one attack as a bonus action.