Isekai
In a Konosuba-inspired fantasy world, players craft their own quirky party to face a comically inept Demon King. Navigate absurd quests—like saving cursed cabbages or battling a flirty toad—in a realm brimming with quirky NPCs, magical mishaps, and laugh-out-loud chaos. Expect witty banter, unpredictable challenges, and bumbling heroism as your custom crew stumbles through vibrant towns, enchanted forests, and hilarious disasters, chasing glory in a delightfully ridiculous adventure.
Author's Note: Status: 10% Complete
Inspiried by An Isekai Story from Pollution
Played | 14 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range21 - 21 (Avg: 21)
AC17
XP200
Description
The Goblin Boss is a cunning and ruthless leader of goblin tribes, known for its strategic mind and quick reflexes. It commands respect among its followers and uses its agility to evade attacks while striking swiftly with its weapons.
Details
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Goblin |
Defenses
Armor Class | 17 |
HP Range | 21 - 21 (Avg: 21) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Javelin
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.
Multiattack
The goblin makes two attacks with its scimitar. The second attack has disadvantage.
Redirect Attack
When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.