In a Konosuba-inspired fantasy world, players craft their own quirky party to face a comically inept Demon King. Navigate absurd quests—like saving cursed cabbages or battling a flirty toad—in a realm brimming with quirky NPCs, magical mishaps, and laugh-out-loud chaos. Expect witty banter, unpredictable challenges, and bumbling heroism as your custom crew stumbles through vibrant towns, enchanted forests, and hilarious disasters, chasing glory in a delightfully ridiculous adventure.
Played | 14 times |
Cloned | 1 times |
Created | 8 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Description
The Kavrix Sky Serpent is a colossal airborne predator, shimmering with the colors of a Kavrixian sunset. It embodies the volatile nature of arcane magic, often appearing from the magically charged skies to hunt its prey with silent grace.
Size | Huge |
Type | Monstrosity |
CR | 12 |
XP | 8400 |
Languages | None |
Armor Class | 18 |
HP Range | 210 - 210 (Avg: 210) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Arcane Breath (Recharge 6)
The Kavrix Sky Serpent exhales a 60-foot line of raw arcane energy. Each creature in that line must make a DC 16 Dexterity saving throw, taking 35 (10d6) radiant damage on a failed save, or half as much on a successful one.
Bite
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 7 (2d6) force damage.
Multiattack
The Kavrix Sky Serpent makes two attacks: one with its bite and one with its tail.
Tail
Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 14 (2d6 + 7) bludgeoning damage and the target must succeed on a DC 16 Strength saving throw or be knocked prone.