Isekai
In a Konosuba-inspired fantasy world, players craft their own quirky party to face a comically inept Demon King. Navigate absurd quests—like saving cursed cabbages or battling a flirty toad—in a realm brimming with quirky NPCs, magical mishaps, and laugh-out-loud chaos. Expect witty banter, unpredictable challenges, and bumbling heroism as your custom crew stumbles through vibrant towns, enchanted forests, and hilarious disasters, chasing glory in a delightfully ridiculous adventure.
Author's Note: Status: 10% Complete
Inspiried by An Isekai Story from Pollution
Played | 14 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range67 - 67 (Avg: 67)
AC12
XP450
Description
The Minotaur Skeleton is a fearsome undead creature, a remnant of a once-mighty beast, now animated by dark magic. It roams the ruins of ancient labyrinths, seeking vengeance against those who disturb its eternal rest.
Details
Size | Large |
Type | Undead |
CR | 2 |
XP | 450 |
Languages | understands Abyssal but can't speak |
Defenses
Armor Class | 12 |
HP Range | 67 - 67 (Avg: 67) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Charge
If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Gore
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Greataxe
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.