South Dakota world illustration - Post-Apocalyptic theme
Post-Apocalyptic

South Dakota

L
Lowki559

Have fun in South Dakota 24 hours after the outbreak


Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played13 times
Cloned2 times
Created
21 days ago
Last Updated
2 days ago
VisibilityPublic
Eliza Greaves
Eliza Greaves
Level 10 Adult Former Prison Guard -
A cold and calculating former warden who locked herself in the control tower of Ironridge Prison, Eliza Greaves is a strategic mind with a deep knowledge of the prison's layout.
Details
RaceAdult
ClassFormer Prison Guard
Level10
Alignment
PronounsShe/Her
Location4480, 1917
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
information0
information0
information0
appearance
A middle-aged woman with sharp features and piercing blue eyes. She has short, neatly styled dark hair, often hidden under a military cap. Dressed in a tactical uniform, she carries a sidearm and has a utility belt filled with various tools and weapons. Her demeanor is stern, and she often stands with a commanding presence.
personality
Eliza is highly intelligent and strategic, often viewing situations through a logical lens. She can come off as cold and unfeeling, but her decisions are always calculated for the greater good of survival. She values knowledge and control above all else, and her trust is hard to earn.
backstory
Once the warden of Ironridge Prison, Eliza Greaves locked herself in the control tower during the outbreak, believing it to be the safest place. Cold and calculating, she has spent her time meticulously mapping out the prison's layout and monitoring the chaos outside. With a keen mind for strategy, she has become a vital resource for any survivors seeking refuge within the prison's walls. However, her isolation has also made her paranoid, and she is wary of anyone who approaches her tower.
Stats
Strength
12
Dexterity
14
Constitution
16
Intelligence
18
Wisdom
15
Charisma
10
Armor Class
15
Max HP
75
Speed
30

HP

75 / 75 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Eliza Greaves is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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