Post-Apocalyptic
Have fun in South Dakota 24 hours after the outbreak
Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played | 13 times |
Cloned | 2 times |
Created | 21 days ago |
Last Updated | 2 days ago |
Visibility | Public |

31 Blacksteel Gunners
Level 4 Non-Infected Group Military Survivor -
A roaming mercenary squad known for their brutal marksmanship and black-market tech, the Blacksteel Gunners are ex-Marines turned opportunistic mercenaries.
Details
Race | Non-Infected Group |
Class | Military Survivor |
Level | 4 |
Alignment | |
Pronouns | They/Them |
Location | 479, -1561 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
information | 0 |
information | 0 |
information | 0 |
appearance
A group of Level 4 Human Mercenaries wearing mismatched armor reinforced with black polymer plating salvaged from old Marine tech. Most wear half-face respirators or gas masks, and dark red lenses over their eyes that glow faintly when aiming in low light. Their signature is a matte-black rifle with custom ammo mods—incendiary, hollow-point, or toxin-laced bullets. Many have tattoos of bullet casings or fang-like teeth across their necks, and their uniforms are often layered with worn desert cloaks and bloodied scarves.
personality
Opportunistic and pragmatic, these mercs believe morality is a luxury no one can afford. They're professionals to a fault, rarely engaging in cruelty unless paid extra. They scoff at Marine loyalty, often mocking their 'dying code' in drunken banter. They respect only power and coin, though some younger Gunners seem unsure beneath the bravado.
backstory
Formed from ex-Marines, failed revolutionaries, and weapon smugglers, the Gunners carved out a niche in the chaos after the Government pulled forces from several key zones. After surviving a botched mission in Rapid City, they turned rogue. Now they operate across North South Dakota, offering 'security,' smuggling runs, or hit contracts to pirates and warlords alike.
Stats
Strength
14
Dexterity
16
Constitution
12
Intelligence
10
Wisdom
10
Charisma
8
Armor Class
15
20
+5
Max HP
80
Speed
30
HP
80 / 80 HP
XP
2,7002,700 XP6,499
Level 4
Equipped Items
Spellbook
31 Blacksteel Gunners is not a spellcaster.