Post-Apocalyptic
Have fun in South Dakota 24 hours after the outbreak
Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played | 13 times |
Cloned | 2 times |
Created | 22 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Ironridge Prison Mess Hall
Point of Interest
Details
Coordinates | (4480, 1917) |
Description
The Ironridge Prison Mess Hall is a grim, cavernous space where inmates gather for their meager meals. The walls are lined with iron bars, and the air is thick with the scent of stale bread and boiled vegetables, echoing with the murmurs of despair and the clinking of metal trays.
Appearance
The hall features long, rough-hewn wooden tables and benches, with flickering torches casting shadows on the stone walls. A large barred window allows a glimpse of the outside world, but the view is often obscured by the dreary weather.