Post-Apocalyptic
Have fun in South Dakota 24 hours after the outbreak
Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played | 13 times |
Cloned | 2 times |
Created | 21 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Cell Block A
Point of Interest
Details
Coordinates | (3394, 2432) |
Description
Cell Block A is a grim and foreboding prison wing, now overrun with infected creatures that were once inmates. The air is thick with the stench of decay, and the walls are covered in dark, oozing substances, making it a dangerous place for any adventurer to explore.
Appearance
The block features rusted iron bars, shattered glass, and remnants of old chains. Flickering lights cast eerie shadows, revealing the twisted forms of the infected lurking in the corners.