Post-Apocalyptic
Have fun in South Dakota 24 hours after the outbreak
Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played | 13 times |
Cloned | 2 times |
Created | 21 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Sewer System under Ironridge Prison
Point of Interest
Details
Coordinates | (3661, 2127) |
Description
A dark and damp labyrinth of tunnels beneath Ironridge Prison, the sewer system is a forgotten relic of the city's past. It serves as a hidden escape route for prisoners and a refuge for the desperate, filled with the echoes of dripping water and the distant sounds of scurrying creatures.
Appearance
The walls are lined with moss-covered stone, and the air is thick with the smell of decay. Flickering torches cast eerie shadows, revealing the occasional graffiti left by long-gone inmates.