Post-Apocalyptic
Have fun in South Dakota 24 hours after the outbreak
Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played | 13 times |
Cloned | 2 times |
Created | 21 days ago |
Last Updated | 2 days ago |
Visibility | Public |

The Black Requiem Tunnels
Point of Interest
Details
Coordinates | (-2167, 1468) |
Description
A tight, claustrophobic network of underground tunnels that weave beneath the town, used by the Black Requiem for stealthy movements and clandestine operations. The air is damp and stale, with the faint echo of dripping water and the distant scurrying of unseen creatures.
Appearance
The walls are rough-hewn stone, slick with moisture, and the low ceiling forces travelers to crouch. Flickering torches cast eerie shadows, revealing the occasional markings of the Black Requiem.