
Fantasy
In a time of war there are three separate factions: The tribal society to the Southeast, The Kingdom in the Southwest, and the rebublic to the north. In the middle of these three factions lies the strong independent city-state of Skyhold. The three major factions have histories of economic, political, covert, and even military rivalries and wars, Whenever conflict boils over between any and all factions, Skyhold is often the location that mediates these tense talks.
Author's Note: The three factions have historically been under conflicts for a long time. When conflicts arise between the factions, Skyhold as traditionally been a mediator. With impressive walls and mountains defending them, a bustling economy that trades with all three factions, and in a strategically sound location every faction would gladly take Skyhold for their own if given the chance. Skyhold knows this, and plays a delicate balancing act with all three to ensure their independence.
Played | 2 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 2 days ago |
Visibility | Public |

No Man's Land
Area
Details
Size | 0 |
Type | Buffer Zone |
Description
A vast expanse of grassy plains and meandering rivers, No Man's Land serves as a neutral territory between three rival kingdoms. The area is dotted with wildflowers and occasional groves of trees, creating a serene yet tense atmosphere, as adventurers and traders traverse this contested ground.
Appearance
The landscape is characterized by rolling hills, vibrant green grass, and clear blue rivers that reflect the sky. Occasional stone markers and remnants of old campsites hint at the many travelers who have passed through this precarious area.