
Fantasy
In a time of war there are three separate factions: The tribal society to the Southeast, The Kingdom in the Southwest, and the rebublic to the north. In the middle of these three factions lies the strong independent city-state of Skyhold. The three major factions have histories of economic, political, covert, and even military rivalries and wars, Whenever conflict boils over between any and all factions, Skyhold is often the location that mediates these tense talks.
Author's Note: The three factions have historically been under conflicts for a long time. When conflicts arise between the factions, Skyhold as traditionally been a mediator. With impressive walls and mountains defending them, a bustling economy that trades with all three factions, and in a strategically sound location every faction would gladly take Skyhold for their own if given the chance. Skyhold knows this, and plays a delicate balancing act with all three to ensure their independence.
Played | 2 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 2 days ago |
Visibility | Public |
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Tiefling
Infernal heritage with a natural affinity for dark magics.
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Human
The most versatile and varied of races, without specific strengths or weaknesses.
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Half-Orc
Brute strength combined with human adaptability.
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Halfling
Small, nimble and resourceful, able to easily evade danger.
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Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
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Gnome
Small, curious, and inventive, skilled in arcane arts.
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Elf
Graceful and wise, with an affinity for nature and magic.
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Dwarf
Stout and strong, skilled in metalwork and masonry.
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Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.