
Fantasy
In a time of war there are three separate factions: The tribal society to the Southeast, The Kingdom in the Southwest, and the rebublic to the north. In the middle of these three factions lies the strong independent city-state of Skyhold. The three major factions have histories of economic, political, covert, and even military rivalries and wars, Whenever conflict boils over between any and all factions, Skyhold is often the location that mediates these tense talks.
Author's Note: The three factions have historically been under conflicts for a long time. When conflicts arise between the factions, Skyhold as traditionally been a mediator. With impressive walls and mountains defending them, a bustling economy that trades with all three factions, and in a strategically sound location every faction would gladly take Skyhold for their own if given the chance. Skyhold knows this, and plays a delicate balancing act with all three to ensure their independence.
Played | 7 times |
Cloned | 1 times |
Created | 77 days ago |
Last Updated | 50 days ago |
Visibility | Public |

The Diplomatic Quarter
Point of Interest
Details
Coordinates | (32, -8) |
Description
A bustling district filled with the grand embassies of the three major factions: the Thul-Rook Tribe, the Mirkwood Kingdom and the Nord Republic Each embassy showcases unique architectural styles and serves as a hub for political negotiations, cultural exchanges, and clandestine meetings.
Appearance
The streets are lined with lush gardens and ornate fountains, while the embassies themselves are adorned with banners and symbols representing their respective factions. The atmosphere is vibrant, with diplomats and citizens mingling, and the air is filled with the sounds of lively discussions and the scent of exotic foods.