
Cause chaos
Played | 6 times |
Cloned | 0 times |
Created | 9 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Spiketail
The Spiketails are a unique race characterized by their tough, spiky skin that provides natural armor and protection. With a keen sense of their surroundings, they excel in ambush tactics and are known for their resilience in battle, often using their sharp protrusions to deter attackers.

Myconids
Myconids are a race of sentient fungi that thrive in damp, dark environments. With their spore-filled caps and bioluminescent bodies, they communicate through a unique form of telepathy and can release spores to influence the minds of others, making them both mysterious and intriguing allies in any adventuring party.

Aetherhands
Aetherhands are ethereal beings composed of floating, semi-transparent hands that hover gracefully in the air. Each hand possesses a unique ability, allowing Aetherhands to manipulate objects, cast spells, and communicate telepathically, making them both enigmatic and versatile allies in any adventuring party.

Destroyer
The Destroyers are a nearly extinct race of formidable beings, once known for their unparalleled strength and destructive capabilities. With their towering stature and obsidian skin, they are a living embodiment of chaos, wielding ancient powers that can reshape the battlefield. As the last of their kind, they carry the weight of their fallen brethren, seeking redemption or revenge in a world that fears their might.

Dirtfolk
Dirtfolk are a unique race of earth-dwelling beings, resembling humanoid figures made of compacted soil and stone. They possess the ability to manipulate earth and stone, drawing strength from the ground beneath them, and are known for their resilience and connection to nature, often serving as guardians of the land.

Lepidoptera
Lepidoptera are a race of humanoid beings with delicate, colorful wings resembling those of butterflies. They possess a natural affinity for nature and magic, often serving as guardians of the forests and meadows, and are known for their graceful movements and ability to communicate with insects.

Kidnapper
The Kidnapper is a cunning and stealthy race, known for their ability to blend into shadows and manipulate creatures to do their bidding. With a natural affinity for deception and a knack for capturing monsters, they often serve as mercenaries or collectors, using their unique skills to navigate the treacherous world of adventuring.

Metalkin
Metalkin are a race of sentient beings forged from various metals, each embodying the properties of their material. With bodies that shimmer in hues of silver, gold, or bronze, they possess natural resistance to physical damage and can manipulate metal in their surroundings, making them formidable artisans and warriors.

Automaton
Automatons are sentient constructs resembling vehicles, crafted from metal and infused with magical energy. They possess unique abilities such as enhanced speed, the ability to transform into various vehicle forms, and a natural affinity for technology, making them adept at mechanics and engineering.

Mailfolk
The Mailfolk are a unique race of swift and agile beings, known for their exceptional speed and keen sense of direction. With an innate ability to navigate any terrain and deliver messages across vast distances, they are often seen as the messengers of the realms, sporting distinctive uniforms adorned with symbols of their postal guilds.

Serpentine
Serpentine are a race of snake-like humanoids, characterized by their elongated bodies, vibrant scales, and keen senses. They possess the ability to blend into their surroundings, making them exceptional hunters and stealthy adventurers, while their venomous fangs can deliver a potent bite in combat.

Rockkin
Rockkin are sturdy, sentient beings formed from living stone, embodying the resilience of the earth itself. With skin that resembles various types of rock and minerals, they possess natural armor and a deep connection to the earth, allowing them to manipulate terrain and draw strength from the ground beneath them.

Skeleton
Skeletons are animated remains of the deceased, often bound to the will of a necromancer or driven by a desire for revenge. They possess an eerie resilience, immune to many physical ailments, and can wield weapons with surprising dexterity despite their lack of flesh.

Zanykin
Zanykin are a whimsical race known for their unpredictable behavior and vibrant personalities. With skin that shifts in color based on their mood and hair that defies gravity, they thrive on chaos and creativity, often using their eccentricity to charm or confuse those around them.

Antfolk
Antfolk are a resilient and industrious race, resembling humanoid ants with segmented bodies and antennae. They possess a strong sense of community, exceptional teamwork abilities, and can communicate through pheromones, allowing them to coordinate complex tasks and strategies in battle.

Flying humans
People that build sky buildings

Moten Living armor
Loves arson
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.